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 Taking Advantage of the Symmetry Option

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FullbashReturns
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PostSubject: Taking Advantage of the Symmetry Option   Fri Jun 06, 2008 10:22 pm

Most people are don’t know what the “symmetry” option does, however it is very useful when your trying to setup a map to be played on any mode. You may notice that as soon as you set your map up for One Flag CTF, it becomes a terrible Multi Flag map. Using the “symmetry” option, you can fix these problems. If the option is set to “asymmetric” for an extra turret or crate you placed in a base, then that object will only spawn when your playing a game that is considered “asymmetric.”

One Flag CTF is an example of an “asymmetric” game, because it is not “balanced.” A map designed for One Flag CTF will generally have extra defenses in the defending teams base, if these defenses are “asymmetric,” they won’t exist in your Multi Flag game. By default all objects will spawn in all games because they are set to “both.” To find out for sure which maps are “symmetric” and which are “asymmetric,” you just have to experiment to see which fits your mode. However, it is known that Team Slayer and Multi Flag are considered “symmetrical” and One Flag is considered “asymmetric.”
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M3kAZoid9291
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PostSubject: Re: Taking Advantage of the Symmetry Option   Sun Jul 20, 2008 7:43 pm

oo so that is what that ment
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PostSubject: Re: Taking Advantage of the Symmetry Option   Wed Jul 23, 2008 12:51 am

I have always woundered what that was. Thanks
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PostSubject: Re: Taking Advantage of the Symmetry Option   Sun Nov 09, 2008 2:51 pm

k00l =)
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