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 Placing Objects in Water

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FullbashReturns
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PostSubject: Placing Objects in Water   Fri Jun 06, 2008 10:30 pm

You may or may not have noticed this yet, but placing objects on the water is very hard yet useful. There are some maps, such as Last Resort, that have large areas of water in them. These areas have nothing on them but water, making them a great spot for you to create an original map using objects. When you place an object on the water you'll notice float over to shore. You don't want it to float over to shore. To keep an object from moving you must get it flat on the ocean floor. To do this, move directly above the object and use the bumpers to move down, pulling the object with you. You'll eventually get underwater yourself, and when you do, your still going to want to keep pulling on the object, using the thumbsticks to help. As you pull it down, use the right trigger combined with thumbstick motions to flatten the object onto the ground. Once you get it on the ground, drag it to where you want it and then make sure it is flat; if you don't get it perfectly flat it will float away as soon as you release it.

If you are having trouble placing objects in the water, try placing a weapon holder using this technique, then place the object on the weapon holder. If you want it above water you'll need to place the weapon holder. Some objects, such as a shotgun, are almost impossible to place perfectly flat and will almost always float away. To deal with these objects, place a crate right next to where you want to place the object and in between it and the shore. Now, place a receiver node on its side on the side of the crate you want the object to be on. Next, place the object, making sure it rests against the teleporter instead of floating away. You may need to adjust the teleporter, once it's good, delete the crate, being careful not to delete anything else. Have fun building your levels on the water!
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