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Floating Objects Icon_minitimeWed May 06, 2009 9:50 pm by redwrath5

» Compound.
Floating Objects Icon_minitimeMon May 04, 2009 10:19 pm by redwrath5

» Gunless Vehicals
Floating Objects Icon_minitimeSat May 02, 2009 2:37 pm by redwrath5

» New map needs testers!
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» Race Results Are In (5/1/09)
Floating Objects Icon_minitimeFri May 01, 2009 7:05 pm by FullbashReturns

» Race Results Are In (5/1/09)
Floating Objects Icon_minitimeFri May 01, 2009 7:03 pm by FullbashReturns

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Floating Objects Icon_minitimeFri May 01, 2009 5:15 pm by redwrath5

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Floating Objects Icon_minitimeThu Apr 23, 2009 3:30 pm by M3kAZoid9291

» Bash-Tacular Map Pack
Floating Objects Icon_minitimeTue Apr 21, 2009 9:56 pm by redwrath5

» Foundry Revamp
Floating Objects Icon_minitimeTue Apr 21, 2009 5:32 pm by redwrath5

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Floating Objects Empty
PostSubject: Floating Objects   Floating Objects Icon_minitimeFri Jun 06, 2008 10:39 pm

One of the most frequently asked questions that people ask us is "How do I make objects float?"

Well the answer is actually quite simple. In order to make objects float you will need the assistance of another player or an extra control. Have another player hold a crate or container in the air at the desired floating location and height. Then place the object you wish to have float on top of the crate. Once the object is stable delete the crate, and you will have a floating object. Note that all objects do not stay suspended and will fall from the height whenever they respawn. Some objects that fall include fusion cores and weapons. Other objects will stay suspended until they are hit or bumped by a player so you cannot use this method alone to create floating platforms, but the method can be applied effectively to teleporters, weapon holders, and other various objects.
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